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The predecessor to OpenGL is IRIS GL. Unlike OpenGL, IRIS GL does specify how rendering windows are created and manipulated. IRIS GL's...
IrisGL will run on any modern system (circa 2010) that supports OpenGL 3, you will also need the Qt SDK...
IrisGL was designed from the ground up with virtual reality and developer flexibility in mind, you can tweak it to...
No, you can compile and implement the engine in your own application and use it as normal to create worlds...
IrisGL is used as the rendering engine in JahshakaVR - https://github.com/jahshaka/VR and at www.jahshakavr.com where IrisGL is being actively developed
IrisGL is a 3d engine aimed at making building and viewing scenes very easy. It removes the need of spending...
Can you let me know how I compile IrisGL, or build from source ?
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